Good news and bad news. The good news is that 3DR's Solo app for Apple devices still works under the recently released iOS 12. I haven't found any new bugs... at least not yet. The bad news is that the bug that appeared under iOS 11 (namely, the live video feed gets lost when recording is started remotely in the higher video resolutions) is still present under iOS 12.
However, I just noticed that video feed is NOT lost in 2.7K mode (all three FOV's) IF AND ONLY IF the frame rate is set to 24 fps. I don't remember if that was true under iOS 11. So if you take videos for the primary purpose of grabbing frames later, then try 2.7K at 24 fps, which yields more detail than 1080 mode.
However, I just noticed that video feed is NOT lost in 2.7K mode (all three FOV's) IF AND ONLY IF the frame rate is set to 24 fps. I don't remember if that was true under iOS 11. So if you take videos for the primary purpose of grabbing frames later, then try 2.7K at 24 fps, which yields more detail than 1080 mode.